

iOS Software Engineer at Grab
iOS Software Engineer at Grab
Over 10 years of industry experience in mobile software engineering, focusing primarily on iOS development, with extensive knowledge in technologies like Swift, Objective-C, Xcode, Cocoapods, and Bazel.
Proven track record in leading and mentoring diverse engineering teams in companies such as Grab, Mail.ru, and Rambler DS.
Significant contributions in re-engineering, modularization, and the introduction of new features to multiple large-scale iOS applications, resulting in enhanced user experience, reduced app build time, and efficient system design.
Familiar with backend technologies and scripting including Go, REST API, Apache Kafka, Protobuf, gRPC, Docker, Bash, and RegEx. Experience in setting up and managing continuous integration pipelines with tools like Gitlab Pipelines, Bamboo, TeamCity, Travis, and Fastlane.
Successful implementation of various testing methods to maintain high coverage rates, along with experience in handling incidents and analyzing metrics using dashboards like Datadog, Kibana, and Apache Superset.
Solid background in Agile methodologies, fostering a collaborative and supportive environment that results in increased productivity, faster career progression, and improved onboarding process for new team members.