

Product Design Manager at Meta
Product Design Manager at Meta
I’m a Product Design Manager at Meta working at the intersection of Augmented Reality, Virtual Reality and Artificial Intelligence - building core experiences for the Metaverse.
Currently, I manage a design team of 7+ designers in Spark AR focused on building AR experiences across mobile and AR/VR devices.
Prior to Spark AR, I led a small group of designers in an AI innovation team, where we helped conceptualize new product opportunities with AI at the center. Before that, I was a lead designer at Oculus; helping build the future of Social VR. I helped build Facebook's first two social VR experiences and designed 360 media experiences.
Outside of work, I’m an avid storyteller and love experimenting with various techniques; e.g. design travel guides in the form of short films, short documentaries on design, a podcast on identity, and AI enabled experiments for enhanced storytelling.