The Must-Have Tools for UX Designers
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The real design principles behind Apple's Liquid Glass, Google's Material 3, Airbnb, Medium, and Facebook — and how to apply them to your own work.

Design principles are the short list of beliefs a team uses to make design decisions faster and more consistently. The best product companies write them down, publish them, and use them to settle debates — which means you can borrow their thinking for your own work.
Here are the design principles behind five of the world’s most product-centric companies:
Below: what each principle means in the company’s own words, where to read the source, and how each system has evolved as of 2026.
Airbnb’s design principles are Unified, Universal, Iconic, and Conversational. They were written in 2016 by the team behind Airbnb’s Design Language System (DLS), and a decade later they remain one of the most-referenced foundations in design systems work.

Read more: Karri Saarinen’s Creating the Airbnb Design System and the original essay, Building a Visual Language.
Apple’s design principles are hierarchy, harmony, and consistency — the three pillars of the Human Interface Guidelines since the Liquid Glass redesign introduced at WWDC 2025 across iOS 26, iPadOS 26, and macOS Tahoe 26.
The classic HIG principles that shaped a generation of iOS apps haven’t disappeared — they still run through Apple’s guidance:

Read more: Apple’s design principles in the Human Interface Guidelines.
Google’s design principles today live in Material 3, a design system built to make products feel personal, adaptive, and expressive. Its 2025 evolution, Material 3 Expressive, is the most-researched update in the system’s history — backed by 46 studies with more than 18,000 participants.
The system has gone through three eras:

Company-wide, Google’s longstanding UX principles — “focus on people — their lives, their work, their dreams,” “every millisecond counts,” “simplicity is powerful” — predate Material and still echo through it.
Read more: Material Design 3 and Google’s research on expressive design.
Medium’s early design principles were Direction over Choice, Appropriate over Consistent, and Evolving over Finalized — written by former Head of Design Dustin Senos. The “X over Y” format forces a real trade-off, which is why this set is still quoted a decade later.
Read more: Dustin Senos, Creating useful design principles.
Facebook’s classic design principles are Universal, Human, Clean, Consistent, Useful, and Fast — published in 2009 as the product scaled to a global audience. The original note is no longer online, but the full set is preserved at Design Principles FTW.
Read more: Facebook’s design principles (archived).
Don’t copy any of these word for word — they were written for a specific product, team, and moment. Steal the format instead:
If you’re building a design practice — or the design system to go with your principles — ADPList’s 40,000+ mentors across 140+ countries offer free 1:1 sessions. Start with the design mentorship guide or browse product design mentors. For the bigger picture on where to find guidance, see the best mentorship platforms in 2026.
Apple’s Human Interface Guidelines are built on three design principles: hierarchy (prioritize content and controls so people know what matters at a glance), harmony (align your design with Apple’s hardware and software), and consistency (use familiar patterns — things that look the same should work the same). These became the HIG’s pillars with the Liquid Glass redesign introduced at WWDC 2025.
Classic HIG ideas — direct manipulation, metaphors, feedback, and user control — still run through Apple’s guidance at developer.apple.com/design.
Material Design is Google’s open-source design system, first launched in 2014. The current version, Material 3, is built to make products feel personal, adaptive, and expressive — and its 2025 update, Material 3 Expressive, adds emotion-forward color, shape, motion, and a physics-based motion system, backed by 46 research studies with 18,000+ participants.
The full system — components, tokens, and guidelines — is free at m3.material.io.
Design-driven companies share three habits: they write their design principles down and actually use them to settle product debates; they invest in design systems so quality scales beyond individual designers; and design has a seat at the strategy table rather than being a styling step at the end.
Apple, Google, and Airbnb all publish their design thinking openly — a good signal that design is treated as a core competency, not a service function.
Don’t adopt another company’s principles verbatim — they encode that company’s specific trade-offs. Instead, borrow the format: write three to five principles, make each one decisive (Medium’s “Appropriate over Consistent” picks a side), and anchor them in what makes your product different.
Then pressure-test them with experienced designers — a free session with a product design mentor on ADPList is a fast way to find the weak spots.
Design principles are the beliefs that guide decisions — short, opinionated statements like Airbnb’s “Unified” or Facebook’s “Fast.” A design system is the implementation: the components, design tokens, and documentation that encode those beliefs into reusable parts.
Principles come first; the system makes them repeatable at scale. Airbnb’s Design Language System is the classic example of principles translated into a working system.

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